Friday, June 24, 2016

We got a OnePlus 3 to Unbox


A few short days ago OnePlus held a release event in their virtual reality office called "The Loop". They gave away VR headsets to the first 30,000 who put one in their cart, only charging $5 for shipping, and they did this to help you enjoy The Loop experience. They could have settled for a Google Cardboard type device, or asked you to use one you already owned, but this is the company that asks you to "Never Settle".

They did all this because they wanted to outdo themselves since last year was a just a prerecorded video watched inside a Google Cardboard box headset. The experience made it obvious that they put a great deal of time and effort into the development, it was indeed more fun than years past. However, it was truly nothing more than a "choose your own story" type movie. To progress you had to go through 3 checkpoints to review the phones design, hardware, and charging evolution. But that's better than waiting for an invitation to buy their phone.

Then finally, after gathering all 3 checkpoints, you could buy the phone right then and there. And that's the point where they blew everyone else out of the water. Their brand new phone was announced and available to purchase immediately. No one else has done that, some have come close. To top it all off, shipping notices were sent out within 2 days.

The phone was announced and then in my hands within 1 week!!! Absolutely brilliant!!!

Tuesday, June 14, 2016

OnePlus Announces the OnePlus 3 from The Loop: Official Specs & Everything You Need to Know


In a fancy VR setting in inter galactic space, OnePlus brings forth their new interation to the OnePlus line of Android smartphones, the OnePlus 3. Rightfully named as it is the 3rd iteration, the OnePlus 3 launch event took place in VR space, that's virtual reality. In an effort to outdo themselves, this year, OnePlus teamed up with ANTVR to build The Loop and Loop VR headset.

Friday, June 3, 2016

The Edge of a Galaxy is Not a Fun Place to Play (Opinion)


Starting with the Samsung Galaxy Round in 2013, Samsung started toying with the idea of a curved screen on a smartphone. They had been teasing the concept of curved and/or bendable screens for a year or so before that at events such as CES (Las Vegas; Consumer Electronics Show) or IFA (Berlin; Internationale Funkausstellung). Unfortunately, their first attempt (the Galaxy Round) was not successful. Tucking their tails, they evolved to the idea of only curving the screen slightly around the edge of the phone, as opposed to the whole screen being bent like a taco.

In 2014, Samsung released the Galaxy Note Edge. This time, they had a more welcomed response from consumers. It had a screen that curved around the right side of the phone. It stretched the 2560 x 1440 Quad HD display to 2560 x 1600, which provided a full HD screen with an extra 160 pixels dedicated to the "Edge". Their hopes were to provide a little more room for the owner to become more immersed in the Samsung app ecosystem. I say it that way because at that time, you could not utilize any third party apps, only Samsung apps. That included shortcuts to contacts for text, phone call, or email.